My game is crashing randomly when testing it on older devices. As soon as I remove all events regarding music it works great without crashing. Also on some devi...
I tried to make custom slider for audio volume in my game. And when player exit game or change layout, the level of audio is saved in local storage and when pla...
I don't seem to understand what appears to be a self-explanatory action. Because I thought that I. 1) do a "Play" action of a music track, 2) right after that I...
I'm developing a presentation for Android with videos. Works perfect as HTML5, but when I create a .Exe the video plays well, but without sound at all. I update...
I want to record voice and save it in local and play it again. Like voice recorder. How I can do it? Is there any way to do it?
I have no clue why but everytime I try to implement a sound in game, I get the bottom error in Chrome. I haven't been able to ever get a sound to play and I'm u...
Every tick I'm receiving the Volume-Level of an incoming microphone. Because I need multiple audio-inputs, not directly via the audio-plugin, but with small ext...
I'm currently using "toggle silent" to toggle my game audio on/off via a touchable sprite, but can't figure out how to make it so that it's possible to toggle s...
I just loaded up C2 as I've been using C3 for a while and the latest update is r275 (64bit). Is anyone having issue playing music files on Start of Layout? Does...
How's one get around shutting off a looped sound when channeling all sounds into 1 tag? I.E. Start of Layout. Compress Audio "sfx". Set Volume of "sfx" to user...