dop2000 hey you seem to know about sound, any chance you can tell me what I am doing wrong here?
when I Play At Object, on some previews (not always but most of them) the sound has tiny cuts, giving pops and digital errors. If you just replace it with a normal play you will hear the sound how it should be.
I'm not sure what to do. I can reproduce it pretty steadily and frankly I'm surprised no one has mentioned it. I looked all over the forums so it must be something I am not doing or I'm just using it wrong.
I will probably end up just using the volume = lerp(-10, -100, abs(enemy.x-player.x)/1000) you mentioned in another thread. But I like how the Play At Object pans the sound based on direction, that could be interesting for what I am trying to do.
So I will scrap the Play At Object unless I can figure out what is causing this. Any help would be appreciated. thanks!