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AI decision manager for Construct 3 that combines HTN planning, utility scoring, and optional cross-agent coordination so you can build reactive enemies and NPCs
Smooth curved light trail following an object's path. Configurable color, width, duration, blend mode. Requires a Drawing Canvas object in the scene.
Free-fly spectator/ghost camera for 3D scenes. Move with WASD, fly up/down with Space/Alt, look around with mouse.
You move an object however you like, checks whether the object ended up overlapping anything you registered as a solid and pushes out of it + support for Stepping and sliding on Walls
Turns any world object into a controllable cursor with event-driven movement, Homing/Snapping magnet, solids, and interact input, that supports All Inputs e.g gamepad, touch, mouse, and keyboard.
Minimal C3 effect template with Enable toggle. All three renderers included (WebGL, WebGL2, WebGPU). Ready to develop.
Automates the creation of adi-registration.properties for Google Play Developer Verification in Cordova.
Allows you to use Spriter animations in Construct 3.
Allows you to develop multiplayer games using Colyseus. Write your server-side code with Colyseus (Node.js). Configure actions and callbacks on Construct.
Theme Dark for Construct 3. Theme applied on brand new start page.
Manage inputs easily
Light-Blue and Greenish text with a Grey Properties and Navigation pane that attempts to condense areas to increase working space visibility.
Adds a drop shadow with an offset and opacity (best used on layers)
Changes the tabs in the editor so they animate through the colour spectrum.
Reflect background on the X axis with gradient fade.