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screen space ambient occlusion (done in view space). Wegl2 version is better
Adds a soft glow along the inner edges of an object. Works with 2D and 3D objects.
Adds a gradient that fades the image to alpha (webGL and webGPU)
Hides the home button on iOS devices without a physical one. This is called "defer system gestures" in the documentation, and often referred to as "Immersive mode".
A custom button object that is polygon based and allows to easily create unique tweened animations.
You move an object however you like, checks whether the object ended up overlapping anything you registered as a solid and pushes out of it + support for Stepping and sliding on Walls
A powerful plugin that lets you create polygon shapes similar to sprite mesh but easier to use and supports holes.
Mesh-driven line of sight and dynamic lighting for world objects.
Animated hexagonal shield overlay with inner rim glow. Works with 2D and 3D objects.
Straight light trail effect for fast-moving sprites. Configurable color, length, intensity and angle. Supports WebGL, WebGL2 and WebGPU.
Move any object along a full 3D waypoint path. Supports linear & smooth splines, loop modes, ease in/out, and sprite as visual marker setup. Perfect for enemies, platforms, cameras, and projectiles.
Control your 3D camera's field of view at runtime or via event sheets. Set any FOV angle and retrieve the current value instantly. You can set FOV for Regular and Normalized Z Axis Scale
Reveals the map around the player using a Tilemap. Supports multi-unit reveal, reset, and discovered area tracking.
CRT-style screen artifacts including scanlines, distortion, signal interference, etc.
Firebase Auth, Database, Cloud Storage, Analytics, Chat, Leaderboard, etc with Mobile Support. To get started, Download all Firebase plugins from- github.com/SparshaDhar/ConstructFirebase