Behavior for Tilemaps, adding support for animated tiles
This is a really interesting behavior !
It would be very nice it the behavior could handle multiple tile.
For example [0,2,5,6],[1,3,7,8]
Would result on animating tile 0 to 2->5->6, tile 1 to 3->7->8. This will greatly help to reduce amount of tilemap object.
If you need help for developing this you can contact me.
It is limited to only one by design, the intended solution is to add the behavior multiple times to the same tilemap to achieve this.
This has the advantage of having the right amount of properties depending on how many tiles you want to animate, so you can easily set it up without needing events. You can also rename the behaviors to make it clearer which tile the given behavior is animating.
I see, I didn't think of this way to do it.
Perhaps need a little "how to use it" ? this behavior is way too good to keep it in the dark :)