Explore our store and support our creators
Using this example, you can create any rhythm game
This example does not use the timer type behavior. I use a mathematical formula to eliminate timing errors and accurately determine the beat time that we set ourselves.
This way you can customize this example for your own game.
P.S. the example was created in C3, and C2 will require an additional JSON plugin
Buy with us and we will refund 100% of the cost of the asset if it's non-functional or not as described and the author doesn't fix the issue for you in a timely manner.