NotionGames's Forum Posts

  • Def worth the money.

  • Web Node Kit = Big smile over here for moi!

  • Interview with Nintendo Station about Super Ubi Land!

    <img src="http://i48.tinypic.com/35hh9vp.jpg" border="0" />

    nintendostation.wordpress.com/2013/01/10/ns-interview-with-notiongames-about-super-ubi-land

  • The story in Super Ubi Land will be told in children's book style illustrations.

    <img src="http://i45.tinypic.com/vhup2w.jpg" border="0" />

  • The game will be paced more like Mario in terms of levels getting progressively more difficult. But there is an item collecting factor in the game to earn keys to unlock special doors and get access to sealed off stores with items you can buy. things like that. I think overall though, the game will be pretty difficult.

    ABOUT THE OUYA

    I haven't been home yet to see if I've received my dev kit. I've been out of town. I can't wait to get home to play around with everything. I'm a bit nervous about whether or not Super Ubi Land will even function on the device without HUGE tweaks to the game itself. So I may have to have Super Ubi Land redone in Unity then ported to android to work on the OUYA. Hopefully that won't be the case in the end, but it's def looking like it.

    Any support to get C2 working properly with OUYA without having to only make SIMMPPPLEE games will be great. Besides, people want to play console style games on the OUYA right? Not simple mobile type games. I think that's the selling point. So i'd def want to make more complex games for the OUYA.

    We'll see...

  • I'll PM you. or add me on skype 'datboidrew'

  • There are a ton of threads with collective experiences

    I personally gave up on those exporters but check out this thread. It may be of some use:

    scirra.com/forum/does-appmobi-cocoonjs-deliver_topic60709.html

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  • Only thing i can think of is making a mini game suite with C2 games. everyone make a small game and put them out as a collection. Other than that, im not sure how that would work

  • I'm not sure if I have gotten word about when exactly my console will be here. But they did tell me that it will be shipped by the end of the month.

    I'm thinking I may have to port the OUYA version with the Wii U Version through the use of Unity.

  • <img src="http://i47.tinypic.com/mijpr7.jpg" border="0" />

    <img src="http://i48.tinypic.com/3517csh.jpg" border="0" />

    <img src="http://i50.tinypic.com/1z18mpt.jpg" border="0" />

    <img src="http://i45.tinypic.com/901u79.jpg" border="0" />

  • Thanks guys for the interest! I've been working on Super Ubi Land myself right now but I cannot lie, I would like some help on my next game Team Notion. I've been able to get in contact with Nintendo on developing for the Wii U so I'm hoping to be able to team up with someone who does know how to program in general.

    I want to create my games in C2 first then port over to Unity in order for the games to work on the Wii U (I'm sure thats a very backwards way of doing things but I want C2 to have more projects in it's catalog).

    If anyone is interested, please send me a PM. Particularly anyone who can make a 2d side scrolling beat em up similar to the ninja turtles in time, streets of rage or castle crasher games.

  • Datboidrew

  • This is neat :)

  • Last image really caught my eye, keep pushing cause it's looking great!

    Thanks! Trying my best while learning C2 at the same time :D

  • http://www.pcgamer.com/2012/11/03/the-indies-guide-to-game-making/

    No Scirra mention in here :/ but overall good read