Super Ubie Land *Wii U, PC, Mac* *COMPLETED!*

  • Very atmospheric, nicely done!

  • I love the look of this game!

    NotionGames: Have you guys been in dicussions with the OUYA team and solidified that you will be able to eventually port this to the OUYA? Curious as to how this would be eventually bundled for that platform.

  • I love the look of this game!

    NotionGames: Have you guys been in dicussions with the OUYA team and solidified that you will be able to eventually port this to the OUYA? Curious as to how this would be eventually bundled for that platform.

    Thank you!

    I haven't heard much of anything at all from the OUYA people about how to get things up and running on it. I'm still unsure of when we'll actually be getting the dev kits. I'll keep everyone updated though

  • <img src="http://i48.tinypic.com/2r6dysk.jpg" border="0" />

  • Boss chase scene that I'm working on.

    <img src="http://i45.tinypic.com/se57dk.jpg" border="0" />

  • Looking great! But I think the background is kinda empty

  • very nice work, i hope this gets popular.

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  • Super Ubi Land Frost Fandango level gameplay update:

  • Looking good as usual!

  • Last image really caught my eye, keep pushing cause it's looking great!

  • Last image really caught my eye, keep pushing cause it's looking great!

    Thanks! Trying my best while learning C2 at the same time :D

  • Ubi is fantastic,,,,, Amazing immersion and fun,,,,

    Ubi in the ouya!!!!!!

  • After watching the snow level video (Great work getting Ubi to walljump, BTW! :D), I wondered how the full game will be paced.

    Is it going to be like:

    Mario: Progressively more difficult levels

    Kirby: Main game is relatively easy, but the challenge is in collecting everything

  • I got my ouya devkit 2 days ago and am working on creating a plugin for phonegap to get construct2 working properly with the ouya controllers and purchasing.

    The default browser on the OUYA has webgl disabled but I was able to get decent FPS with my project.

    Might be worth sharing experiences when your OUYA arrives and you start integrating with construct2

  • Please create an official post, a blog, a community website, really whatever it takes to keep us posted about it.

    I think the topic it s pretty hot.

    Can you share some more thoughts about C2 and Ouya?

    did you experienced the usual sound issues/ freezing issues that many c2 exported games have on android?

    do you think that it could be possible to have a c2 game running as good as a native language developed game on Ouya?

    have you tried to access a C2 game though the ouya browser and see what happen?

    I think many users would be interested knowing this...

    thank you

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