j0schi's Forum Posts

  • Hi, i want to check collision of 2 objects (which could be the same) from the same family.

    In the case they collide they should be both damaged. curretly only one gets the whole damage.

    can someone points me in the right direction? i have marked my current attempt yellow.

    Both glassblocks are also in the family glassblocks

    Kind regards

    Patrick

  • thats really up to you... the user input must happen before connecting. so asking the user first and then connect after the user hit a button is a good idea.

  • i like it... personally i would like it more if there where just a skip button (optional). Intro is great though, nobody should skip it haha

  • wix -> dont

    do it your self... if you go cheap you wont have high availability neither you will have speed. but it will be enought for a long time. i have some performant servers avaiable for hosting, but they are located in germany.

    regards

    Patrick

  • maybe just make it a little faster! i loved to watch it, but it took a little long. also kleep in mind to make the first levels a little less dificult. it took me 6 minutes to complete the second room haha! cant wait for more!

  • there is no 100% fail proof... if an astroid hits the earth... well i have played to much games <img src="{SMILIES_PATH}/icon_e_wink.gif" alt=";)" title="Wink">

    you could maintain a cluster in seperate data centers...

    you need at least 2 load balancers and 2 file/mysql servers...

    You can also take a look here: http://www.rackspace.com/blog/implement ... ate-cloud/

    Also you can google "high availability web hosting" keywords: medical, financial

    Kind regards

  • as far as i know those are just zip files with another extension. so you could open it with 7zip for example and decompress your project.

    regards

    Patrick

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  • MadSpy

    Ive altered the starting and finishing points a little. additional to that ive made a function that when the ball overlaps an interface button the button is set to 20% opacity that should do the trick.

    Tasso yea right but i still take your suggestion sriously. i will ask arround a little what people say, and maybe i find a solution. the respawn would be pretty easy to implement. still think it would get a little hard then.

    in addition to that a new version with 17 levels and some fixes is online.

    also there is a little code witch let you access all available levels one time. just press the letters "w i n g s" at the same time in the main menu.

    i would recommend to test level 15

    kind regards

    Patrick

  • hi,

    1) calculate the distance distance(circle.x,circle.y,object.x,object.y)

    2) as you now have the distance value in pixel you can work with this. you can either set the circle with and high or the object scale acording to the distance left.

    for example set object scale to 1+(distance/1000*(-1))

    regards

  • will sure do

    at this location there will be the latest version of the game, including debug and so on hehe

    so what do you guys think about the gameplay?

    regards

  • Idk but there is a very good tutorial on that topic: https://www.scirra.com/tutorials/346/on ... -php-mysql

  • MadSpy yep a problem i have still to find a solution for. the ui was layouted before the intruduction of the zoom function, so i either will replace the starting / finishing points or i will rework the ui. thanks for pointing it out!

    Tasso thanks for the feedback. i will think about a solution. one way would be to make a "wrap" another to introduce side walls, but i think that would be a little to cave like...

    without those walls the game would be a little hard.

  • Hi Folks,

    this is my 3rd attempt to make a game which should be released at some point

    It makes heavy use of the physics engine of c2.

    So we all know golf but this is golf with a twist! You have to put the ball from platform to platform in order to get to the goal.

    Also, if you want to archive a 3 start rating you have to collect coins and gems so you have 6 hits left at the end of the level.

    If you got a few minutes to spare give it a try and let me know what you think!

    GAME LINK

    http://bytecrunch.org/games/golf/

    The game is currently in alpha and there are 15 levels to play.

    You should take a quick look in the tutorial "How to play" to get a better start.

    I highly appreciate any feedback and open for suggestions on how to make this game better.

    Please also tell me if you like or DISLIKE it and why!

  • this game looks freaking awesome! keep up the good work!

  • as i couldnt find a solution i replaced the slider with 2 buttons and simple is in touch... but i would to know if there is an solution for future projects

    Regards

    Patrick