[quote:jexrjq3k]Pick Nth instance
Pick the instance at a given place in the internal list of picked objects. This is most useful used in sub-events to act on separate instances. For example, in a "Sprite collided with Sprite" event, Pick 0th instance and Pick 1st instance can be used to act on each instance involved in the collision separately.
THAT should work! thank you so much for pointing that out! i dont know how i could possible have missed that!
[quote:jexrjq3k]By the way, if you just use family on collision with family wouldn't both be affected (because both instances are referenced in the event)
Thats what i thought and tryed, but only one object is affected. i think construct at this point pics the first or a random instance and applys the effect.
what i will do now is to pick each instance (mostly 0,1) and apply the effect. that should work!
thanks again for pointing this out!