jomo
Nice work!
...any chance you would share simple capx?
i would love to see your MP implementation!
tnx!
Irina
Oh, thank you MarkusR
Thats bad news... becouse i dont know how to code and make a plugin...
Hello,
Is there a way to use mobile camera snapshot and grab text via OCR?
Maybe some plugin?
Tnx!
just to add one usefull link for future reference:
http://mashable.com/2013/12/03/build-mobile-apps/
QuaziGNRLnose
Somethings wrong there.... in FF
https://dl.dropboxusercontent.com/u/169 ... B/demo.jpg
Do you have some top/down example?
Like RTS?
Hello, is this version any noob friendly, shall i buy it?
Thanks for the clarification.
Is there a way to test plugin before buying it? (iw seen tiny tanks)
Is there some scene presets like: platformer, RTS, FPS etc. from where then i can start poking arround?
Thanks!
TiAm
Yes iw seen it but as i am not familiar with 3D tools at all i am affraid that it might be a little too much for me.
If Q3D would have some demo to poke arround and see if i can handle it than i might give it a try.
Iw been away for some time... i would like to ask you is it possible at decent speed to put scene like eg. Trine:
So that we have several paralaxed layers in background, then Q3D with all the action in it and then again C2 layer with UI.
Or is there a better way to make this?
It's been some time now... did someone managed to implement Phoria JS into C2?
( http://www.kevs3d.co.uk/dev/phoria/ )
I know that Rojo made certain effort with his Paster but it lacks usability and its hard to master... ( atleest to me <img src="{SMILIES_PATH}/icon_e_wink.gif" alt=";)" title="Wink"> )
I think this could be better if implemented completely, no?
this is the best iw managed to fix it so far:
https://dl.dropboxusercontent.com/u/169 ... e-RTS.capx
http://www.gamasutra.com/view/feature/1 ... hp?print=1
https://code.google.com/p/as3pathfinder/
Ashley
Ok, so basicly... current pathfinding breaks every other logic that we try to implement... physics colision, other form of solids or any formulas that prevent units overlaping and you still dont se this as a problem???
Thanks.
Develop games in your browser. Powerful, performant & highly capable.
How about to atleest implement soft colision checks like explained here?
http://www.adityaravishankar.com/2011/1 ... avascript/