dop2000's Forum Posts

  • Seems like we have the same problem. The game is stuck at the loading screen with Construct logo.

    Edit: Changing Scripts type to "Classic" seems to help in my case.

  • Here is an example with DrawingCanvas. There may be a way to optimize it but I don't have time.

    dropbox.com/s/csn2fynev57mu9l/Minimap_DrawingCanvas.c3p

  • May be possible if you use DrawingCanvas method for the minimap and paste the modified object on the canvas.

  • Ashley, I'm not sure who you were replying to. In the bug report that I logged I attached a project with only 4 official plugins, no addons.

    Also, you need to understand, that many developers are heavily relying on 3rd party addons in their projects. I am not saying that you should have tested them all of course. But it would be nice if you'd given us a heads up that many addons will stop working with the new release. I lost almost the entire day trying to find why all my projects are crashing.

  • Thanks for checking!

    This is odd, it still doesn't work for me and there is the same error in all browsers..

  • I logged a bug report. If anyone having the same issues could you please leave a comment.

    github.com/Scirra/Construct-3-bugs/issues/4524

  • Tom are you saying the game runs fine for you?

    I tried on two different laptops with Windows 8.1 and Windows 10. Browsers are Chrome and Firefox, latest versions, tried cleaning cache.

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  • Yeah, lots of addons stopped working in r234

    Scirra developers really should have warned us about this breaking change.

  • Desktop version still crashes for me on bigger projects...

    Edit: and even on small projects. Tried re-installing nwjs, clearing cache etc. and no luck this time.

    Can anyone help please?

  • I had similar issues today - desktop version wasn't working properly, when previewing projects they were either stuck in black screen or crashing.

    After updating to the latest NWJS SDK v0.51.0 it now seems to be working fine.

  • I have the same issue - the game window remains black, tried both Firefox and Chrome. There is an error in console, not sure if it's related:

    Arcade link:

    construct.net/en/free-online-games/random-level-generator-23488/play

  • Interesting find!

    I also noticed that using a List Object this way allows other things that normally would wait until after a For/Loop to finish (like animations, or rotating objects) will continue normally DURING the For/Loop.

    No, I don't think so. The loop ends pretty quickly in less than a second, and then the sprite animations and behaviors start playing. The updates for all form control objects (listbox, progress bar etc.) seem to be queued and happen after the loop has ended. All these objects skip the intermediate values and only show the final result, oddly except for the listbox, which tries to show all values. And it takes a long time for it to iterate through all values.

  • Make sure that the Boss image (and all other imaged) in the animation editor is facing this way --->

    .

    .

  • Physics is not compatible with other behaviors that may alter object position. It's recommended to move Physics objects with Physics actions only, like "Set velocity" or "Apply force".

    If you need to teleport an object to another position preserving its velocity, you should save velocity values in a pair of variables, then move the object, then restore velocity from saved values. You may also need to temporarily disable/enable physics to avoid glitches. And make sure it doesn't overlap other physics objects in the new position.