Ashley's Forum Posts

  • Thanks for the clear explanation This is a known quirk of the engine so closing as won't fix. FWIW, the reason we can't update the object list directly is because in many cases it would crash or deoptimise the engine. The quirk seems like a less bad option. Construct 3 also has a "pick last created" which helps work around it.

  • Sorry, we can't support other developer's plugins. Please see the bug report guidelines. You should report this to the Appodeal developers instead.

  • Sorry, there's nothing we can do about a report like this. The bug report requirements are there so we actually have a way of helping you.

  • The URL is broken so this cannot be investigated. Closing.

  • Closing, please see the bug report guidelines.

  • Closing, please see the bug report guidelines.

  • Can't reproduce: no .capx was provided so I opened Ghost Shooter, and typed Monster.health*2 as an expression, and it looked fine.

    Please follow the bug report guidelines closely to ensure we can fix the problem you are reporting.

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • Since this is filed as an NW.js bug and isn't a C2 bug, closing.

  • Expression translated names must be valid expressions. The following have been identified as invalid expression names:

    Key text.behaviors.eightdir.expressions.movingangle.translated-name: Expression translated name is not a valid expression

    English: 'MovingAngle'

    Translation: 'Ángulo de movimiento'

    Key text.behaviors.car.expressions.maxspeed.translated-name: Expression translated name is not a valid expression

    English: 'MaxSpeed'

    Translation: 'Maxima Velocidad'

    Key text.behaviors.car.expressions.steerspeed.translated-name: Expression translated name is not a valid expression

    English: 'SteerSpeed'

    Translation: 'Velocidad de dirección'

    Key text.behaviors.car.expressions.driftrecover.translated-name: Expression translated name is not a valid expression

    English: 'DriftRecover'

    Translation: 'Recuperación de deriva.'

    Key text.behaviors.car.expressions.friction.translated-name: Expression translated name is not a valid expression

    English: 'Friction'

    Translation: 'Fricción actual'

    Key text.behaviors.custom.expressions.movingangle.translated-name: Expression translated name is not a valid expression

    English: 'MovingAngle'

    Translation: 'Ángulo de movimiento'

    Key text.plugins.browser.expressions.bandwidth.translated-name: Expression translated name is not a valid expression

    English: 'Bandwidth'

    Translation: 'Ancho de banda'

  • A few more expression names appear to be invalid:

    Key text.behaviors.platform.expressions.gravityangle.translated-name: Expression translated name is not a valid expression

    English: 'GravityAngle'

    Translation: 'Угол гравитации'

    Key text.plugins.browser.expressions.bandwidth.translated-name: Expression translated name is not a valid expression

    English: 'Bandwidth'

    Translation: 'Пропускная способность'

    Key text.plugins.iap.expressions.productname.translated-name: Expression translated name is not a valid expression

    English: 'ProductName'

    Translation: 'Наименование товара'

    Key text.plugins.iap.expressions.productid.translated-name: Expression translated name is not a valid expression

    English: 'ProductID'

    Translation: 'Код товара'

    Key text.plugins.cordovaiap.expressions.product-id.translated-name: Expression translated name is not a valid expression

    English: 'ProductID'

    Translation: 'Код товара'

    Key text.plugins.nodewebkit.expressions.chosenpath.translated-name: Expression translated name is not a valid expression

    English: 'ChosenPath'

    Translation: 'Выбранный путь'

    Key text.plugins.nodewebkit.expressions.filesize.translated-name: Expression translated name is not a valid expression

    English: 'FileSize'

    Translation: 'Размер файла'

  • Our translation verification tool has detected 128 problems in the translation so far, which is too many for us to start bundling the incomplete translation with C3. These need to be fixed before the translation can be previewed in the editor itself.

    pt-BR problem log

  • You can also now use Construct 3 to build Construct 2 exports.

  • Great, thank you.

  • It's entirely up to Nintendo. You should direct your queries to them. We have no access to developing for Switch and no say in the matter at the moment.