Ashley's Forum Posts

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  • Great! The question is will be it any good though? For example Android's browser isn't great with HTML5 (although that's supposed to be fixed in Android 4).

  • It works best on a layer with parallax set to 0, 0.

  • Hi, can you upload your .capx file somewhere or email it to me (ashley@scirra.com)? (This is the first step in how to report bugs)

  • This isn't supported yet... I'll see if I can add support in a future build!

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  • Please see this thread.

  • You can send your .capx to my email address. If you can't reproduce it in a new project, we really can't do anything without your file.

  • Newt is right, it's deliberate that you can't see UIDs, because they're unreliable. If you see an object has a UID of 5, then you insert another object, the previous object's UID could change to 6. Then your events are broken. So it's best not to show them!

  • I don't know about this, there's tonnes of specialist todo list/project management/calendar software already out there and working great. If we start adding features along those lines I think people will inevitably suggest "oh, if you could just add this..." and "this software does that which would be really cool..." and then before we know it we're re-writing Microsoft Project 2010. We're pushed for time and resources as it is, and plenty of other software exists for this kind of purpose, so why not use them?

  • I'm going to close this thread: while it's cool that people want to share sprites and things, and that's a genuinely useful thing, I don't think a forum thread is the right format.

    I'm imagining a thread with 50+ pages with artwork scattered all the way through it with plenty of "oh that's cool" posts in between. That's not really a practical way to do it.

    Perhaps you could set up some kind of public file share or a separate website?

  • Hi all,

    Just a quick update about feature requests. This thread is from August 2010, which was about 6 months before the very first public preview of Construct 2 (which would look very limited by the standard of C2 today). So a lot of the content of this thread is very old ideas which have largely been implemented.

    Secondly, right now my todo list really is actually too long to consider "big" ideas like an OpenGL exporter or new kinds of editors. Little ideas like proportional resize is something I can do quickly so I'm happy to sort those out. However, anything more than that is going to end up being queued at least a few months away, by which time I've probably forgotten or got some other "big idea" project to work on. Also, a lot of the ideas in this thread are either already possible, or are already on my todo list.

    So I'm going to close this thread because it's served its purpose really. I have tonnes of cool ideas to work through as it is! If you have little suggestions like proportional resize, feel free to make a post in this forum. However, I'm afraid I'm going to have to close my ears to larger suggestions for the time being. I'll be making a new thread in future when we're ready for new ideas!

  • Hi all,

    Great news today! Google Chrome 15 has been released, and by the looks of things it has a hardware accelerated canvas. This means it uses your graphics card to draw the games, which makes them run super fast - a smooth 60 fps even in fullscreen.

    This means the "big three" browsers all have hardware acceleration and should all have excellent performance now: IE9+, Firefox 7+ and Chrome 15+. Chrome always updates to the latest version so within a couple of weeks that should be another 20% of the web using hardware acceleration.

    By my reckoning that will make 50% of all web surfers with super fast HTML5 enabled browsers. It's only a matter of time before it's everyone :)

  • HTML5 is the plan for now, but we hope to expand in future. Our latest blog post covers this.

  • Sorry, if you didn't save regularly and keep backups, there's nothing that can be done :( Construct 2 is beta software, please make sure you save regularly and back up!

    We can't do anything without a full bug report either, please see how to report bugs.

  • No, it's only if there's the third-party Rotate behavior in one of the objects in your project. (Unless something else has gone wrong.)