i'm Valerio from Italy, 26 yo, game designer wannabe and totally new to Construct. I tried lots of other game making tools but i must admit Construct is impressive, powerful enough to handle a wide variety of bidimensional games yet easier to use than other "competitors". I just hope that Wine improvents with directx will someday make linux perfectly compatible with games made with construct.
About my bio, i've got a bachelor degree in media & communications and i'm actually unemployed. the will to pursue my dream and become an effective designer of games (i'd like to design every kind of game, from child educative games to videogames, pen&paper rpgs, card games...) is still present and i hope this tool will help me on the way.
I'm a passionate gamer, obviously, since i was 9 (sega master system 8bit...soon exchanged by a nes cause of it's superior games like Super Mario Bros 3, unmatched milestone in platform games...).
I love retrogaming alot, and modern games with a mean. My favourite games of all time are Smb3, Shadow of the colossus, Master of magic, Frontier, Xcom and that perfect gem called Braid.
Actually, i'll try to make an Impossible Mission clone with Construct. Just to start with something easy. I'd switch to more complex designs when i'll learn enough about this tool.
I have a question, too.
is it possible for construct to handle some kind of databases with random generated content? or what about random generated isometric tilemaps? cause i've got this idea for a management game with turn based battles (exactly like xcom) and i wonder if construct could handle that kind of thing.
thanks in advance, and keep up the good job.