I found the Three.js library in the root directory of the latest versions of c3.
Does the presence of Three.js in the codebase mean that in the future we may see native or deeper integration of 3D primitives or WebGL 2.0/WebGPU functions within the game engine itself?
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Nice catch! This is not present in the LTS version, even though it includes almost all the 3D features from the latest versions.
I took a look, and this ThreeJS subset includes THREE.Material, THREE.SkinnedMesh, THREE.Skeleton, THREE.GLTFLoader, THREE.Object3D and more. 🙂