one thing i really like about your game setup, is that is has active scene changes like one of my favs - 'flashback'.
not only does it transition to the next scene smoothly, it maintains whatever movement you were doing at the time of transition. like if you jump as you come to the end of one scene, you transition jumping 'into' then next scene at the same height, speed and trajectory.
was this something you did in events or does it happen because of how your scenes switch? i really like this effect, that is why i am asking. because i plan to use it in future games i want to make.