I have an animation that uses a single image/sprite. When I import into C2 there are 3 images(all the same, but renamed 1,2,3) i find this rather odd.
This in itself would not be a huge deal, however no matter what I try, it won't animate.
I thought I must be doing something wrong, and have been struggling with this for a while. However, I decided to try importing a more complex animation. 14 images. And the more complex animation works perfectly. I have saved everything the same, followed the same steps repeatedly. I am out of ideas. Perhaps there is a bug where a single image can't be animated?
So it seems I solved the issue. However I still think it may be a bug, or am in need of an explanation.
I turns out within spriter, my image was a new object in each animation. So there were 3 objects of the same image. looks like each object was then imported as a separate image. using 3x the memory/size than even needed. I still don't know why no animations could work though.
My solution was having only 1 object across all animations.