Does this plugin support hitboxes yet? Also will there be an event that handles collision with the hitbox? For example, Hitbox>Overlapping>Object>Destroy. Something like that. You could even try overlapping with a specific part, like an arm or leg part.
Hello ZenithMkII. Yes, this is another one that needs some changes to the importer. I don't have an ETA yet from Ashley, but as soon as that part is done, collision boxes will work. They will be their own 1x1 sprite objects (named after the boxes), and it will animate and resize itself, and you will just be able to use normal collision events with them. Since they are in groups it will work very intuitively.
-'headCollisionBox' - on collision with 'someOtherSprite'
----'scmlObject' - play animation 'faceHurt'
that 'someOtherSprite' could of course be another scml object's collision box sprite, and you could even theoretically make a family of 'headCollisionBox' sprites, and every scml object have an animation called 'faceHurt', etc.