CocoonJS plugin updates

  • Hi guys.

    Just wanted to let you know the Ludei have fixed the Game Center feature and plan to add Facebook in the following weeks.

    They have also added the following functionality to their services.

    [quote:19sb4qsy]

      Cocoon.Camera: It represents the CocoonJS camera plugin API.

      Cocoon.Device: All functions related to the device.

      Cocoon.Dialog: Dialog functions (prompt / confirm).

      Cocoon.Motion: All functions related to the Accelerometer and Gyroscope.

      Cocoon.Proxify: It proxies different functions of the WebView environment, like Audio objects and XHR.

      Cocoon.Touch: It holds some functions to handle the touch events in both surfaces (Cocoon & WebView).

      Cocoon.Widget: It holds the WebDialog widget, which essentially shows a Webview on top of the CocoonJS layer.

      Cocoon.Utils: It holds some different utilities.

      Additionally, note that Construct 2 plugin will be updated in order to use these new plugins.

      I'm not advocating for them. Just keeping you informed.

    • The title could be more explicit (as this is related only to the cocoonJS plugin, and I would think the not included one)

      but thanks.

    • Aphrodite Cheers, updated.

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    • The problem of GameCenter, was in the plugin that has not been updated yet or was on cloud compiler? I can not tell if it has been left clear, but Ludei is really slow to update their plugin, so if the problem was there, it will take quite to have any news XD

    • Hello,

      The Game Center was fixed few days ago:

      https://github.com/LibelulaV/Construct-2-plugin/commit/cc6bcc29f65c00ffb1d196c75635e4d07881dbcd

      This is the complete post about the new JS Plugins: http://blog.ludei.com/new-cocoonjs-plugins-are-here/

      And the new documentation, just in case, as only the features are listed in the first post: http://doc.ludei.com/3.0.0/

      This is the post about C2 Plugin: http://blog.ludei.com/cocoonjs-updates-for-c2-developers/

      Remember that we are not constantly checking this forum, so if you are interested in our progress, the right place for asking is here: http://support.ludei.com/hc/communities/public/topics

      We will be glad to help .

      Ludei team.

    • vitorfgd GameCentre has been fixed and it has been verified by

    • ludei I would like to point out this post

      I believe this is major concern when using your platform. I'll add it as issues in the various usual places.

    • I got game center working today. My problem was my iPad wasn't set to developer-sandbox mode for game center. I am now able to test it in xcode on my device.

    • I got game center working today. My problem was my iPad wasn't set to developer-sandbox mode for game center. I am now able to test it in xcode on my device.

      Nice! What version of C2, CocoonJS plugin and the Cloud Compiler did you use?

      I have to compile our new project soon and that info would be really helpful.

      Thanks in advance!

    • C2 - 178

      CJS whatever the latest is on the github

      Compiler - 2.0.2

    • Yes, I understood that the problem had been solved. I was just curious to know where he stood, it was in the construct plugin, or in the Ludei cloud compiler ?

      And thanks for the response everyone, I use cocoonjs a good time and I'm satisfied with most results.

      I've seen more activity of ludei here in the forum, which is very nice of them.

      And facebook really is going to be supported?

    • Just tested it. Leaderboards and Achievements are working with 0 issues.

    • ludei

      What about Tiled Bakcground correctly working on CocoonJS?

      What about memory management? As Ashley said - he offered you solutions for this issue, but you ignored him

    • C2 - 178

      CJS whatever the latest is on the github

      Compiler - 2.0.2

      Ok, thank you!

    • Hello,

      What about memory management?

      Some days ago, we published in the "How do I..." forum regarding the flickering screen and we said we were doing some research about the memory management. Well, we are right now working on it. Could anyone please provide us with a really heavy .capx for our testing?

      Vuuv, we are also taking into account your hint. If you can send us your project, we will be glad to do some testing with it too.

      Regards.

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