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Converts a sprite in a 3D plane with animations. (Requires SimpleThree and SimpleThree_Camera)
An advanced version of the Drag and drop behavior. This drags and drops objects either by mouse or touch with advanced bounding features.
Moves an object as in the first versions of Resident Evil. You can find ACEs docs here: https://github.com/JeyDotC/construct2-tank_movement
Converts a tiled background in a 3D box or a plane. (Requires SimpleThree)
Represents a 3D Camera. This behavior will use the X and Y coordinates of the instance to position itself. The angle is used as the Y angle. (Requires SimpleThree)
Represents weapon logic with a bullets stock, bullet clips, shoot/reload times and bullet instantiation.
Allows you to easily set up skins
Makes Sprites become Fake 3D sliced objects
Applies a Name and/or a series of tags to an object and allows to pick those object by Name or Tag.