Halfgeek's Recent Forum Activity

  • > iOS version is stuck in Apple's review loop... its nearly 1 month since I submitted and nada...

    >

    That's definitely not normal. Longest I've had to wait is 7 days. Maybe you should contact Apple? Is the status of your app "Waiting for review"?

    I've contacted them, they said its still under review, not waiting for review.

    I hope they aren't trying to play it to the end to find bugs or whatever, cos it would take a long time. lol

  • Updated Trailer:

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    Also launched an enhanced Elite version using Xwalk & Intel XDK (Amazing job guys!)

    https://play.google.com/store/apps/deta ... lite&hl=en

    It's essentially running the PC version with high resolution textures and WebGL effects & particles... on mobiles, and runs it very well! <img src="{SMILIES_PATH}/icon_e_biggrin.gif" alt=":D" title="Very Happy">

    iOS version is stuck in Apple's review loop... its nearly 1 month since I submitted and nada...

  • I just tested the IAP plugin and it works, really nice, faster response than CocoonJS (without relying on their servers to manage it!!).

    I haven't tried if restore purchases work.

    cranberrygame How would you apply Restore Purchase with C2 & your plugin?

    I'm thinking to do a check on Is Store available "Has product (Premium)" => Set Premium = 1 or something like that, is that fine?

  • what phone model are you testing on? When i still had the Samsung Touchwiz UI installed on my phone i had the same issue.

    also did you make sure fullscreen is selected in XDK Project settings?

    Tested on Nexus 5, 7 and LG G-Pad 8.3.

    Ofc fullscreen is enabled in XDK.

    I also notice if the buttons are visible, if I go to home and re-open it again, it opens in immersive mode.

    It looks like Xwalk is set to call immersive mode on launch once, or on resume once. If anytime the buttons return for whatever reason, it won't go back to immersive.

    Also, once the app is closed (via Browser => close on back button), the next launch is not in immersive mode. You have to clear the memory then launch and it works.

    For those curious, cranberrygame's Phonegap IAP plugin works excellent! It's literally instant verification, unlike with CocoonJS where there is a few second delay.

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  • IntelRobert

    I just compiled Star Nomad with the latest XDK (beta xwalk) and it's amazing, graphics quality onpar with CocoonJS, similar fast performance!

    I noticed something strange, I use scale inner (with browser object calling on start of layout, fullscreen scale inner), and it behaves as if the device buttons are not there but they are visible and block the lower part of the screen (interfering with my UI). However, when i triggered an IAP (using cranberrygame's phonegap plugin), the game suddenly switch to full-screen IMMERSIVE mode, where the buttons aren't visible, you have to swipe from below to bring them up again.

    I wanted to ask if thats normal and whether we can control that.

    Edit: hmm, on subsequent launches it starts default in immersive mode sometimes and sometimes not... what is going on.. ??

  • I just showed them a screenshot of my game and told them its made with cocoonJS for Android. 24 hrs later they activated Marketplace.

  • Email them asking for marketplace access and they will activate it.

  • cranberrygame

    I am interested only in the IAP & AdMob plugins, is it possible for me to purchase only those (price?)? I have no need and no foreseeable need for all the others.

    PM me and I can send the $ via paypal to you.

  • It's obviously not a requirement to make a good game.

  • Yup, Google and Apple has taken a special focus on Swing Copters clone due it the wide press coverage. So definitely Dongatory has received special treatment here, when heaps of other clones go unchecked.

    I've contacted some google moderators and they say you cannot have similar games with the words swing & copters in the description. They are also filtering out games and flag it on submission if its got these meta.

    Honestly I would be 100% FINE and happy if clones weren't allowed. But I am quite annoyed at the double standard and special treatment.

    • Post link icon

    Tom Are you planning on making categories for the assets (graphics/sounds etc)? Its going to get very messy to sort through many submissions soon.

    Definitely handy to have Genre categories for assets, or even Themes category: Scifi, Fantasy, Cyberpunk, Dystopian, Post-Apocalyptic etc. Sellers can pick Genre & Theme when listing.

  • For Z order, set On Created (Bullet) = Set to behind player

    Image point works just fine, there's definitely a code issue and you just have to go over it again carefully.

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Halfgeek

Member since 24 May, 2013

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