ArcadEd's Recent Forum Activity

  • Haven't tackled it yet. I'll attempt it with CocoonJS. If I can't get it to work I'll release with a (More Coming Soon) button until I can get it figured out and then update the game when it's ready.

  • With the success of my first Word Search For Kids game, I'm releasing a sequel about a year and a half later.

    The sequel looks much cleaner as I hired a graphics artist to handle the job. Mark Quire, found him in the For Hire forum. Awesome guy.

    This will be my first attempt at doing inApp purchases as well. For version 1, I used phonegap to compile for droid and ios. I might go with CocoonJS this time around, we'll see. Still in beta, so some graphics may change.

    My release date is set for Sept 30th. I may also do a Spanish version as well this time around :).

    <img src="http://www.elf-games.com/images/title.png" border="0" />

    <img src="http://www.elf-games.com/images/selection.png" border="0" />

    <img src="http://www.elf-games.com/images/level1.png" border="0" />

    <img src="http://www.elf-games.com/images/level2.png" border="0" />

    To make it easier to expand with more levels, I created an app in vb.net to help in generating the puzzles.

    <img src="http://content.screencast.com/users/ArcadEd/folders/Jing/media/10ffb7fd-c81d-42f0-b884-3a43908b4e47/2013-08-16_1703.png" border="0" />

  • You might want to check out the Platform tutorial. It teaches you how to do this.

    https://www.scirra.com/tutorials/253/how-to-make-a-platform-game

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  • This probably isn't possible, but a rewind feature would be amazing :). Just throwing out wishes here ;).

  • Yeah, the built in templates should really help you out.

    Basically you are adding the bullet behavior to the background and making it move.

  • I've created a Beginner Game Development with Construct 2 course on Udemy. I wanted to post it here as I didn't want to just post a link to it as a tutorial.

    https://www.udemy.com/beginner-game-development-with-construct-2/

  • Not sure if this is the best way, but it works.

    I created a spawn sprite called Spawn and a check sprite called Check.

    The check sprite is 100,100 to give your distance. Naturally you would hide the check sprite, and in game I would even delete them all after you are done.

    You can probably also do this without the check sprite, but using Is Overlapping at offset.

    https://www.dropbox.com/s/ze9nzlctjprdt78/distance.capx

  • Tom is this active? I remember an email from you a while back where you stated the affiliate program was shut down.

  • Yeah, I was going to ask that. If bounce off solids is set to no, do objects with the bullet behavior still do checks?

  • Haha, thanks Ashley :).

  • Thanks Kyatric

    The debugger has already saved me a ton of time when trying to find a bug in my current project. I didn't think it was a big deal that it was missing, but now, not so much :).

  • Loving the new debugger. I'm curious if there is a way to see all the current values of global variables with the debugger? I feel like I am just missing that section somewhere.

    Thanks.

    Ed

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ArcadEd

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Member since 3 Jul, 2012

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