ArcadEd's Recent Forum Activity

  • A few factors go into this.

    1. What device will the ads be show on (mobile or web?)

    2. What ad service are you using?

    More questions follow after those are answered.

  • You mean you want 3 hearts, or you want the heart to have 3 different animations to represent health?

  • You mean different than the search that is already in C2?

    <img src="http://content.screencast.com/users/ArcadEd/folders/Jing/media/97c8003c-0a8d-4591-bfa6-32548b92bf2f/2013-08-23_1945.png" border="0" />

  • CurrentHP and MaxHP are both Instance Variables of an object called enemy. Does that help?

  • Thank you.

  • Thank you.

    Game is finished. Working on building some buzz with parenting blogs and such. Planning a simultaneous release on iOS, Android, Windows 8, Blackberry and Amazon.

    I'm going to end up building it with CocoonJS, and then begin to work on iAP purchases for each platform as cocoonJS gets them working.

  • Don't follow my advice blindly, do some research. I had the funds to just buy an ipod touch. At that point I was beyond the point of frustration of trying to "go minimal" with what I needed for developing an iOS game. It's a long story, but in the end it was much easier to just buy a mac mini, and an ipod touch and move on :).

  • Well here is the catch to that. The device will need to linked to your account that you use to develop with. My first thought was, well I can just use my Wife's iPhone. Nope, it was already attached to her apple account. I finally just bought and ipod touch off ebay for 100 bucks.

  • I'm pretty sure you need to have a device to test on. Apple won't let you archive/submit and app otherwise.

    If I have the simulator selected, my archive option is not available. Only when I have my device selected can I archive. See image

    <img src="http://content.screencast.com/users/ArcadEd/folders/Jing/media/0668dcfe-9a31-4875-88f3-87f21cfde37f/2013-08-21_1150.png" border="0">

    Here is a good guide on what all you need to develop and submit ios apps.

    http://www.appcoda.com/what-you-need-to-begin-ios-programming/

  • Depends how your objects are setup.

    One way would be to create 1 sprite with each object being a different animation frame.

    Then you can spawn it using random like

    Create Object

    Set Animation Frame to int(random(20))

    Or, you can put the objects into a family and by spawning/creating the family, C2 will automatically spawn a random object from that family.

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  • search the forums for Pode's iframe plugin. You can load webpages that way.

  • Well the way I designed the app is with Arrays. So the grid of letters is stored in a variable like "A,D,C,D,F,X,G,S" etc. Then it's dumped into an array using the tokenat expression to split it up. Same goes for the Words and the Keys.

    My vb app just generates those strings after my grid is built. Hopefully that makes sense. A lot of times when working on projects it helpful to build a Level Editor, or something like this that just helps. I didn't do it with my first word search game and it took much longer to build the levels :). Now I can easily make more levels to offer and sell :).

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ArcadEd

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Member since 3 Jul, 2012

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