Although it would be entirely possible to recognize the most simple gestures with events, there's also this third party plugin:
Something like this?
https://dl.dropboxusercontent.com/u/485 ... adows.capx
Can't remember who originally posted this capx..
why would you need to store anything?
Wouldn't using/setting a global variable do the job?
When restarting all global variables are reset to their original values..
Develop games in your browser. Powerful, performant & highly capable.
Yes, that is very simple and a good idea. It's gonna sound pretty dumb but i only have the "is playing" condition. how do I say not playing?
right click the "is playing" and choose invert..
Using the search function of the forum (it's right up there!) i found multiple examples of splitscreen, this just being one:
you could try with something as simple as adding a condition to event 19 and 20
CoBoI2 animation CBfire is not playing..
'Session storage' has been removed in the new plugin, since it had no benefits over using global variables and added a lot of baggage.
also look into "lerp" and rex's plugin "move to"
If I might add another suggestion, litetween..
Sounds like you let the player spawn the dinosaur instead of using system create..
With the system create action you can create an object at any coordinate..
Can't the div part of this plugin do just that..?
Didn't I give a link to css in your last topic?
Different instances can have a different values for an instance variable (the variable name is ofcourse the same)..
Member since 26 Apr, 2011