cesisco's Recent Forum Activity

  • > > Instead of every tick,do "every 1 second"

    >

    > Hi, this is just a generic example, you can even remove the every tick and it will jank.

    Are you sure that you tested without "every tick" in APK? If yes then I would like to go in past and say something important to myself regarding game engine

    Yes off course I tested that.This particular file example is not the problem, I did this example because of the problem.

    Thanks for the feedback anyway

  • Instead of every tick,do "every 1 second"

    Hi, this is just a generic example, you can even remove the every tick and it will jank.

  • Edit:Any user who tested this, can you list the devices where you seeing the problem, so I can list them all and post on the chromium issue, so they can test, please?

    Like this:

    Samsung Galaxy A20 (OS 10.0)

    -----------------------------------------------------------------------------------

    Edit:HTML link added

    -----------------------------------------------------------------------------------

    I'm seeing a "Jank" problem when I compare the same project using Chrome mobile with the C3 remote preview feature VS an APK built with the C3 build service.

    This is not a bug report, and I'm aware of all the other threads about APKs and Webview problems, but I didn't see a simple example showing that this is not a problem derived from bad optimization or bad practices from the user, but an issue that's out of developer's control and affects all users equally.

    I took a day to test APKs on several devices, with several export options on Android 7, 8, 9 and 10, and the Jank problem still persists on the APKs no matter which render it uses, Android version or any other variable.

    I made a simple project with just a circle rotating around a pivot point, and some Debug info about FPS, device, render and user agent.

    What I'm seeing is a smooth movement on Chrome mobile, and a Janky movement on the APK even if it's 60FPS on both.

    If someone is interested in testing the Chrome mobile VS APK, and get back here sharing their experiences I'll appreciate it.

    C3 project

    https://www.dropbox.com/s/978o9vzkttl0cdm/ChromeVsApk.c3p?dl=1

    APK

    https://www.dropbox.com/s/4xlfvhdritadux2/ChromeVsApk.android.debug.apk?dl=1

    HTML

    punchytaps.xyz/bugs/janktest/index.html

    Export options on this APK:

    C3 241(latest stable)

    The project settings are all on default

    Minify mode: Simple

    Min.Version : 5.1(but I'm seeing the same problem with higher versions)

    Tested on:

    Alacatel A30 XL

    Redmi 5

    Samsung A20e

    Samsung Galaxy J5

    Tagged:

  • You do not have permission to view this post

  • faulknermano thanks for the tip, I had to do that a couple a years ago and I completely forgot about that ” hack”.

    I’ll keep you posted if I find some other clue on this.Please keep us posted as well if you have any update on this.Thanks

  • cesisco, yeah, I've not also filed a bug report because it's just not reproducible; where do you start? But it is happening. I couldn't work like that so the r250 downgrade was necessary. The problem I have is that I'm not willing to upgrade for possible future bug fixes if this fundamental issue of saving is not addressed.

    It's only a hope, but I wish the Ashley will take a look to do some speculative debugging on this issue. I *know* that r250 does not freeze. At least that's a clue.. I think?

    R250 is ok? that’s a starting point, thanks, but I have several projects saved with r254, so it wouldn’t work downgrade to r250.

    But it would be helpful to find if it happens randomly when it saves, or if it’s related with something, like project size, any particular event/behavior added before the bug happens.I’ll dig a little bit more to see if I can get any clue on this.

  • Your issue might not be the same, but when using r255/r256, C2 freezes during save. It was slightly helped by turning off Auto-save and (using a custom backup solution as an alternative). Unfortunately (for me) the freezing came back, and so I downgraded to r250 and haven't had the problem again.

    Yeah, I can confirm this “freeze during save” problem on R254 too, in certain projects, but I won't fill a bug report, I can’t see a good way to replicate this problem.

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • Thanks for the update!

    Quick announcement - Plugin for Construct 2 New Release <img src="{SMILIES_PATH}/icon_eek.gif" alt=":shock:" title="Shocked">

    Link for release info: https://github.com/gameeapp/gamee-js-co ... s/tag/v2.0

    Same rules as for previous C3 plugin update,

    [quote:2bxmhd4d]Developers that already submited game/games *DO NOT* re-send us games with new plugin.

    https://www.scirra.com/forum/gamee-x-construct-game-dev-contest_p1164042?&sid=3dd21143fc86feac8b69f53282925787#p1164042

    Fix

    • play button appearing before the game is properly loaded - dead lock

    Tested (again just to be sure)

    Minification with C2 - working

    Mute/unmute conditions - working

    In case you find any problems, contact us or create an issue in github <img src="{SMILIES_PATH}/icon_e_wink.gif" alt=";)" title="Wink">

    cesisco

  • GameeApp there’s a version 2.0 plugin for C2?

    Because in version 1.0, the play button is showing before the loading screen too.Thanks

  • Issue number two, is it okay to get two roads close to each other that it looks like highway?

    That issue happens because collision masks(Polygons) are a bit rough right now, I’ll fix all collisions polygons later.After that, the player can reach those areas.

    Actually, I think I like those double roads

    Thanks for the tips and feedback.

  • > Thanks, I'll try some other features with the Perlin noise plugin.

    >

    What is size of your map in pxs ?

    It depends, but the tilemaps are 64x64 based, so no more than 5000x5000 pixels

  • Thanks, I'll try some other features with the Perlin noise plugin.

cesisco's avatar

cesisco

Member since 2 Feb, 2010

None one is following cesisco yet!

Connect with cesisco

Trophy Case

  • 15-Year Club
  • Entrepreneur Sold something in the asset store
  • Jupiter Mission Supports Gordon's mission to Jupiter
  • Forum Contributor Made 100 posts in the forums
  • Regular Visitor Visited Construct.net 7 days in a row
  • Steady Visitor Visited Construct.net 30 days in a row
  • RTFM Read the fabulous manual
  • Email Verified

Progress

22/44
How to earn trophies