lucid's Recent Forum Activity

  • yeah, the unreal engine uses this

    I forgot what they called it

    but in practice, it's kind of annoying really

    I think it would be a super awesome way to create neural networks

    but, not games

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  • AI, or artificial intelligence has come to mean something not like intelligent, but pretending to be intelligent, like npc's in games, the cpu players, and various other nonintelligent things

    artificial...it's intelligence, it's not real intelligence

    there is a new term, if you're into this kinda thing

    SI, or synthetic intelligence

    this is true intelligence, just made from nonnatural objects

    this doesn't exist yet. there's some really cool stuff out there and it's getting closer

    these two show we're ultra close, and honestly, I'm gonna nerd out for a second, but when it comes, it will change the world forever, in a matter of weeks

    something truly intelligent, like we are, not pretending to be, could just download knowledge without taking any time to learn, and remember without having to try, perform math at computer speeds (remember CPUs and GPUs are measured in TFlops nowadays I believe, that stands for trillions of floating point operations (decimal math problems) per second...that's f'in ridiculous), never fail to see a connection, never have something distract them, or forget to think of something. it will seriously invent anything we can think of, that's possible, in minutes, once it gets here....if anyone really cares, I've researched this alot, and we can talk further, but the way intelligence and brain cells work, if you understand it, once you make something that is truly as intelligent as a rat, it really would be no more effort than it takes you to tell construct to paste an array of 10,000,000 sprites (assuming a pc or construct wouldn't crash), to make something 10,000,000 times as intelligent as a rat. it would change the world overnight

    anyway, here's evidence we're not that far

    first, this is amazing:

    http://news.bbc.co.uk/2/hi/science/nature/7979113.stm

    second, this is also amazing, watch the whole video if you bother to watch the beginning, it only get's impressive later on, when it almost falls for various reasons, you can tell what it's doing is very much like what living things do:

    http://www.bostondynamics.com/content/s ... ion=BigDog

    your thoughts

  • I check my email compulsively, and a few websites I have on favorites, including this one

    and I check them anytime I realize it's been a little while since I checked them

    I'm always annoyed and disappointed when I have the latest post on a board here

    anyway, anyone else do that here, or elsewhere?

  • I use it all the time on my cell phone

    I have the blue tooth in my ear while I drive

    and I just touch a button on the bluetooth

    what time is it?

    call jason hernandez

    what's my battery level?

    play incubus

    what's on my schedule for today?

    I love how you don't even have to train it anymore

    incidentally, cell phones rock too

    I'm just now joining the 21st century with cell phones

    it's still not perfect, but if it continues at this rate, I think it will understand you as often as humans do in the next 5 years

  • im not sure if im too late for anything, and im at work so i cant read all the replies right now, but i feel differently than alot of the other posters on the front page. if the polls are still open, i vote yes on the family folders. it would be really convenient to be able to drag a bunch of objects into a family folder instead of having to go into the proprty page of each object one by one. why not have it there. there was something else a few people wanted , oh yeah...behaviors, see i have no need for that at all, but if some people could really benefit from it, i think it should be there. dont know if its possible, but being able to show/hide folders that are less general like those above could be a good feature

    either way, awesome job rich

    thanks

  • have you played lbp though? man it's good

  • I'm not sure how hard this would be, but is it possible to just make private variables act like normal object parameters,

    like if you added a private variable hello, to sprite1, like when you double click sprite1,

    the same way theres an action to "see x" or "get x", and "set angle" or "get angle", there would just be a "set hello" and "get hello" under the private variable subsection, it would really speed things up. there are few things in awestruct that make me feel daunted or like I'm in for something tedious. projects where I need alot of private variables are one of them. a drop down list of all functions when you 'call' or 'on function' would also be cool, but for some reason I think that would be more annoying to add to constructs inner workings

    anyone else that would find this incredibly useful?

  • oh sorry

    no I didn't realize

    I wanted to be able to pick from a family

    and destroy that family

  • I've tried countless things with the list objects, but none of them seem to respond to the "on click function"

    so I finally came up with this method, obviously it can be prettier. also it can be made to work with a long array based thingy, and with multiple instances of one text object instead of two separate objects and such, but basically, this seemed like the easiest way to me

    is there an easier way with list objects I'm not seeing?

  • tried that drasa

    that just destroys the last family member that was picked

  • heh

    yeah I just tried it and it indeed didn't work

    and I was about to use that function technique

    yeah, I'll try that

    btw, I can't rightclick delete action

    it's always greyed out

    I have to hit the delete key, which isn't a big deal

    just wondering if it's just me

  • hmmmm

    so does that mean we shouldn't submit it in the feature requests forum

    or we should submit it in both places

    or only submit it there once people think it's cool in here?

    and at aeal5566 completely ignoring this whole post and posting his feature request here

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lucid

Member since 16 Jan, 2009

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