k, this is very early
this is the beginnings of the editor to my engine
this video shows the timeline and keyframe editor
setting up a few bones and keyframes, and then scrubbing through the animation
it will be used to create interactive boned animations
that can be mixed and altered changed on the fly depending on in game conditions
such as a character's emotional state, or a character getting hit by an object
getting ahead of myself though
finally got something on the screen
http://dl.getdropbox.com/u/1013446/capture-1.avi
doesn't play correctly in browser
so please download and play