newt's Recent Forum Activity

  • Yes, most would prefer some credentials.

    Also, I might get called simple for this, but why not buy from the asset store?

    https://www.scirra.com/store

  • Depends on the quality, and how many you sell.

    Have to think about all the licenses. You need to make sure its non exclusive, and a license from Scirra would be a good idea as well.....

  • What about your experiences?

    Have you seen many 2d games with a couple gigs?

  • You overwrite the old string to a new string using a loop

    for loop =tokencount(yourtext, ",")-1, newstring set string to newstring & tokenat(yourtext, loopindex, ",")&","

  • We have no idea of what you are doing. Make a bug report with a simplified capx if you are sure it is a bug.

  • The user base needs to grow, you can't do that with a subscription. Then the profit for the end user varies wildly.

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  • Another thing is that far as third party editors goes we really need to know what is planned from Scirra, as it would really suck to get half way through implementing one, and then have them add one. Why pay for one when one is free, and in the editor?

    Then if they were to make it where you could add support for the editor it would change things obviously.

    Not sure if, or how that would affect what Scirra would add as features. I wouldn't think that that was direct competition since they don't charge for "official" plugs.

    It might make it easier for them feature wise, but they wouldn't want to worry about a bunch of unsupported plugs either.

    And thus we're back to the whole asset store plug argument.

  • Gong!

  • Its kind of a "Field of Dreams" kind of thing where they have to ask if it's really worth it financially. While it would probably lend itself to other types of games, for now at least it would be very niche, although I would say a very healthy portion of 2d games are platformers.

    A third party editor for making maps is doable, it just doesn't lend itself to the workflow, and I don't see someone putting the time needed into one unless they went commercial. Then that person would also have to ask "If I build it will they come?". Then there would be a ton of debate on what features it should have.

    Of course another option might be a community based editor where it could be forked for specialty enhancements.

    Also I don't remember a 3d demo, I bet that was Yann.

  • Maybe put a Raspberry Pi, or Beagle Bone in it. Lots of credit card sized pcs coming out now.

    A lot of those run all types of os, Linux, Android, or even Chrome if you're feeling adventurous.

  • Spriter should have deformations. Not sure when, or if we will get them.

    Its a webgl only thing, however we can do quad skewing for canvas, which would make it more likely for us to get "officially".

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newt

Member since 12 Nov, 2008

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