> Since we can import Construct 2 projects into Construct 3, it seems to me that the plugins will also be compatible.
>
> I think, however, that most plugins should be updated by their authors to take advantage of the new editor plugin sdk. I can't wait to get my hands on it!
>
They've never said that C3 will import C2 projects with 3rd party plugins.
Thats a good point.
The structure of existing plugs isn't too bad for uploading.
The use of the .ico type for icons might be an issue.
Then again the blog mentioned the use of svg, and webgl doesn't play well with that either.
That would be a huge feature if they got that to work together.
But as Zed said the new sdk may change the whole thing, and if it's got editor/event integration then ....well it's got a lot of implications.