I guess I should do this too :/
Hi my name is Jeff, and I am an alcholi.... oh wait, wrong boards. xD
Started using KnP back in the 486DX days, realised it sucked, tried to learn Visual Basic and some C++... VB was easy enough but C++ was just whoa.
Moved on to TGF which I ended up making a LOT of mostly complete games, or at least one full level of a game. Learned a lot of tricks from such a limited system. Moved on to MMF and MMF2 which I tinkered with again for a number of years, still not happy with it's capabilities.
Fiddled with GameMaker for a few months... didn't like that much at all coming from a ClickTeam (badly engraved) background. I probably would have liked it more if I hadn't used Knp, TGF, and MMF/2.
Found Construct about a year ago or so, and been here since. I have made far more technical and complex things in a shorter time, but I attribute a lot of that to past experiences as Construct works in a similar event method and logic, while making things so much easier and "actually" logical. This software is definitely the the best of the bunch with far more powerful options, graphically, and code/event control. I'm having a lot of fun with it, and can't wait to see what the future releases will bring.
Aside from that, I have been an art inclined individual for most of my life, so my art is my personal strong point in comparison to say, maths or complex code... hense the main reason you will find me here.
Most of you already know, but here is my main project as of now:
<img src="http://dl.getdropbox.com/u/604141/tonks%20promo/tonk-new-may.png">
Also working on a little something as a side project... will announce once I have a working tech demo at least.
~Sol