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> 9. Ashley and I don't agree on optimization efforts. Maor at one point was told not to bother doing optimization. There was little he could do with enough performance impact. The game ran at 5fps(on mobile) and crashed. We sat down for 2 months going back and for over email and got the game running to 50fps+.
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I don't understand completely, should we try to optimize or not?
I don't think we disagree, my point is that you should only optimize when you have measurements indicating that performance is not good enough, and in that case, your optimisations should be guided by the measurements. Too often people try to optimise things that have approximately zero impact, because they don't know what the real issue is. Obviously if a game is running at 5 FPS that is a clear sign performance is not good enough, and using other measurements can help guide you in to improving that.