Ashley's Recent Forum Activity

  • Please see the bug report guidelines, we can't help with reports like this. We need a .capx and steps to reproduce to be able to investigate, and ideally a minimal .capx.

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  • We haven't changed anything related to startup or licensing for a long time, let alone r243. Are you sure it was different in previous builds?

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  • Using 15 separate objects (with events referencing a family) is better for memory management. Objects are either fully loaded in to memory, or not at all. So if you use a master object, using just one kind will load all kinds in to memory, whereas using separate objects allows only the used objects to be loaded in to memory.

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  • Thanks, should be fixed for the next build.

  • What service are you building with? If you're using PhoneGap Build, you could try adding this to your config.xml:

    <preference name="AllowInlineMediaPlayback" value="true" />

  • It's an accessibility feature of Windows. You can't count on everyone who plays your game disabling it - so it's probably best to choose a different key!

  • I mean having people who would be willing to sign an nda and fix projects for users.

    I regularly offer to do this for free on the forum. Usually I am simply never sent a project despite asking for it, and after that, it's either GPU blacklisting or a silly mistake.

  • AFAIK the latest official Greenworks plugin is working OK. Is it just a case of missing features, or bugs, or what? For example the existing Greenworks plugin can already activate achievements, so how come you mentioned that? And if you just say "it's a mess", there's not a lot I can do about that, but if you make a list of five bugs for example, I can work my way through fixing them. Vague posts like this just leave me wondering if you've actually tried it lately?

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Ashley

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