Ashley's Recent Forum Activity

  • See the manual entry on the C3 runtime. Internet Explorer is no longer supported in the C3 runtime - if you still need to support it, switch back to the C2 runtime.

    Everything should work fine in both runtimes in Edge. Try making sure it's up-to-date. If anything is wrong please file a bug report following all the guidelines.

  • Please file a bug report for that otherwise it will get lost in the forum.

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    I agree, so closing this thread.

  • Please only post in English on the forum.

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    Yeah it looks like we accidentally left that behind the experimental flag. Oops! We should have it enabled in the next release...

  • Ashley maybe this could be an export setting for HTML5? Or part of the browser object?

    If the game is framed and the parent page is scrollable, Construct can't automatically control the parent page. So generally to properly solve this the arcade sites need to add that code themselves.

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    Did you not understand my point about how working alone for years was unsustainable? I suspect you are raising this in bad faith. Please see the Forum & Community guidelines about discussing in good faith.

    Other companies in the past, e.g. in the 90s, did a waterfall style model where they released updates every year or so, incremented the version number, boxed it up, sent it out to the shop shelves (who does that any more?) and sold it all over again. In this day and age, and particularly with browser-based software, this is out of date. Besides, you still end up with the "I have to pay again" complaints. This is also exactly what I anticipated:

    Usually at this point people start throwing in random other payment models they just thought of - it's really been done to death, we've made the decision and I think it was the right one.

    I don't want to be further drawn in to yet another debate over this, so I won't be drawn on defending this topic any further, especially if I suspect the discussion is in bad faith.

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    This topic has been done to death already, but I can't help pointing out that I was the sole developer of Construct 2, and it was released in 2011. That kept going for about 6 years, and I think it's pretty obvious working alone with one-off-payments and then supporting software indefinitely is not sustainable, and also results in a much slower pace of improvement to the software. I get that subscription-fatigue is a thing, but really it's for the best - look at how much faster Construct 3 is improving now, and this time we can keep this up indefinitely because we have a more sustainable model. Usually at this point people start throwing in random other payment models they just thought of - it's really been done to death, we've made the decision and I think it was the right one.

  • It's supported and used in the behavior SDK template, but looks like an oversight in the SDK docs. I've added it.

  • If you don't have any reason to change it, the defaults are pretty good.

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  • Enable worker mode. This makes the runtime run in its own thread separate to the editor, so if it hangs it can be stopped separately. At some point we'll make this the default.

  • isVariadicParameters refers to variadic expressions, which as noted are not deprecated.

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Ashley

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