Hi,
I'm on the latest version of iOS (12.1.1), latests version of Xcode, latest stable version of Construct 3.
When I export to ios version 12, XCode project. Everything works fine, build works fine, deploy works fine, but when running on my iPad, the screen goes black.
Anyone any tips?
thanks!
Develop games in your browser. Powerful, performant & highly capable.
Fixed, it was a texture that was too large!
Just curious, what do you mean by texture too large?
It it an object in the game that had a larger size than what wad supported by the phone? E.g 2048x2048?
Just taking notes for when i finally publish to ios.
It was a picture in very large dimensions. Indeed larger than 1000x1000 px (because of x2 and x3 exports.
Reducing the size to maximum screen resolution of the device solved the issue.
FYI the latest releases of Construct 3 should warn you on export if you use images that are larger than some devices support (currently 4096x4096).