Ashley's Recent Forum Activity

  • There are lots of reasons people don't update software:

    • they don't understand what it is,
    • they don't care,
    • they don't want to go through the hassle of half hour or more installs, especially if it might break something,
    • they might not have bought the software through "proper channels" and are nervous about updates,
    • they work at a large corporation with an IT department with an "if it ain't broke don't fix it" ethic,

    etc. etc. It's definitely best for everyone to use up-to-date software - usually it's faster, better and more secure. However, not everyone is knowledgable about technology, and might not see it that way.

  • 1. When we get a exe exporter? This is very important for many people.

    We understand this is a popular request, but we're stretched to the limit working on the editor and HTML5 exporter! Once those are done we'll consider other runtimes like an OpenGL EXE exporter.

    . Construct Classic give us a lots of awesome graphic effects, shaders, blurs etc. When we see this in Construct 2?

    Possibly with a WebGL runtime after HTML5 is done, or with the OpenGL EXE runtime.

    . Does the current version of Construct 2 gives us the opportunity to create advanced rpg engines?

    It should do - there may be missing features but we're filling in the holes as fast as we can.

    . What with sprite editor? Construct Classic sprite editor its very cool!

    We're still working on it!

  • The first time the character flips it mirrors the texture on-the-spot, which can cause a temporary pause if the image is large.

    You should not have such a large image though! Your game will perform a lot better - and download a lot faster - if you resize the large image to be small outside of C2, then import the small image. You should not design games to use such large images! If it performs badly with large images, there's nothing we can do. You're giving the browser too much work to do. You just have to use smaller images.

  • Have you got the latest graphics card driver? Also, do you have that ATI Catalyst Control Panel thing installed? Construct 2 is powered by OpenGL, and sometimes the control panel forces texture compression or other options to be "helpful", but it breaks the image editor. Maybe try finding texture settings and disabling them if anything like that looks like it's enabled.

  • You do not have permission to view this post

  • If anyone has license issues, please email us at licensehelpysg@scirra.com! Thanks, locking this thread now.

  • It may be possible to back-port the OpenGL runtime (when we make it) to XP SP1 (or even no service pack at all!), but it gets increasingly difficult the further back you go. For example, C2 uses a local HTTP server to preview HTML5 games on. The HTTP server is provided by XP SP2 and later. Therefore, to support SP1 and earlier, we'd have to find an alternative HTTP server API or write one ourselves, which would cost time/money, and hold back other features we really need to do. Then, there might be 3 or 4 other features we need to repeat that process for, because they're only supported by SP2 and up. So it could be a lot of work, all for people who haven't installed a free update that was released about 7 years ago.

    So writing a runtime from scratch we might be able to do it, but from the developer's perspective, it makes things more complicated and time-consuming, which is especially expensive for small businesses that don't have whole teams of programmers to throw at problems.

  • Things have been moving quickly lately and most of what I said in that post doesn't apply any more - we're offering pounds, sterling and euros as currencies.

    'Demo' usually means 'time limited to 30 days' or some other time limit. I don't want to give the impression that the free edition is going to expire. It lasts forever, so I think calling it the free edition is fair. Nobody expects the free edition to have all the features when there's a license available beside it.

    As for the 100 event limit, well, I'm not sure what you want us to do instead? Should we give away the full version for free? Then how do we keep running? :-\</p>

  • Um.. just curious if Zako0 is part of the 'we' working on this?

    He said he was working on a physics behavior. However, he's a third party dev and we're not paying him, so he's not under any obligation to do it - if he doesn't, we'll make one ourselves.

  • Use the 'additive' effect on the sprites with a black background and they should blend in to the background with a nice effect.

  • I've been working hard to try and fix it: r51 introduced a change to try and fix it which didn't work, and I just released r51.2 with another change to try and fix it. Have you tried r51.2?

    It's a very difficult one for me to fix because I have a nVidia card and everything works fine for me here, so I'm having to trawl through documentation, guess if there are any driver bugs, etc.

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • It's best to contact the Wine developers if C2 doesn't work via Wine - we don't have any control over it.

Ashley's avatar

Ashley

Online Now
Early Adopter

Member since 21 May, 2007
Last online 20 Oct, 2026

Twitter
Ashley has 1,828,812 followers

Connect with Ashley

Trophy Case

  • Jupiter Mission Supports Gordon's mission to Jupiter
  • Forum Contributor Made 100 posts in the forums
  • Forum Patron Made 500 posts in the forums
  • Forum Hero Made 1,000 posts in the forums
  • Forum Wizard Made 5,000 posts in the forums
  • Forum Unicorn Made 10,000 posts in the forums
  • Forum Mega Brain Made 20,000 posts in the forums
  • x126
    Coach One of your tutorials has over 1,000 readers
  • x74
    Educator One of your tutorials has over 10,000 readers
  • x5
    Teacher One of your tutorials has over 100,000 readers
  • Sensei One of your tutorials has over 1,000,000 readers
  • Regular Visitor Visited Construct.net 7 days in a row
  • Steady Visitor Visited Construct.net 30 days in a row
  • RTFM Read the fabulous manual
  • x44
    Great Comment One of your comments gets 3 upvotes
  • Email Verified

Progress

32/44
How to earn trophies

Blogs