When you create a new object it's picked so the next actions in that event apply just to that object that was created.
"array - 1" isn't a valid expression, are you sure you put that right?
Develop games in your browser. Powerful, performant & highly capable.
We aren't taking user submitted manual entries yet, and we're not sure we will, so go for a tutorial for now.
You do not have permission to view this post
I can't reproduce this at all, I can always change properties with multiple objects just fine. I'm on the 64-bit version too. I've never heard anyone else having this issue... not sure what to do about it. Maybe try installing the 32-bit one and see if that works?
I can't reproduce any problem: I opened the 'Physics - basics.capx' file in the example directory, selected 3 of the shields, and set density to 2. It worked fine. I'm on Win7 64-bit too. Can anyone else reproduce?
Oh right I thought you meant the runtime. The edittime is different, it uses the editor's OpenGL renderer through some custom methods that are exposed. It doesn't have many features - only those that are used by all existing plugins. Is there anything you need help with specifically?
BTW if you ignore every message or click Retry the project should load OK. You'll need to find an object with a missing image though and replace it.
guicole, what were you hoping to use AJAX for in an Arcade game? We're worried about the security implications of playing an arcade game which can possibly maliciously AJAX in the background.
Ah, so is this a trigger calling another trigger? So runtime.trigger() is being called recursively?
I didn't write it to support that yet, so if that's the problem I can try and correct that...
Pre-loading is not necessary at all, it's just to reduce the latency for sound effects. If you don't pre-load it just streams it from the server which is ideal for music. I guess this is why I need to hurry up and write the Audio documentation :) So yeah, just get rid of all the preloads.
How come you're still on r70? I tried to improve this in r71, so a report from r70 isn't really very useful...
Member since 21 May, 2007
The official blog for all things Construct and Scirra run by our employees!
Wider technology issues from Ashley's perspective.