Ashley's Recent Forum Activity

  • PhoneGap and appMobi work for porting a game to iOS. The main problem is the performance isn't always great. That's the only issue I'm currently aware of, if eyeliner or sqiddster have other issues have you reported them?

  • Then you can just put the variable in a local variable, right?

  • So store the tickcount on start of level in a global variable and compare tickcount = globalvar + 2.

  • Mipey, isn't that identical to just using a series of subevents with different comparison conditions?

  • Both Mozilla and Google are working on JS replacements - "Rust" and DART respectively. They would both be a bit faster than JS. However, using either would involve rewriting the entire engine and possibly all third party plugins and behaviours - just for a small performance boost in one browser. So right now, totally not worth it.

  • Please report any cases like this to me or Tom by PM and we can delete the user with one click. I've already deleted this guy I think.

  • Yann: making it "logic only" would certainly be a lot simpler in the code. (Edit: did you delete your post? :P ) However I don't think your last example works. Remember if a single instance meets the condition the event counts as having run. So in your last example if *any* sprites have X > 35, the 'Else' does not run.

    In other words going back to case 2:

    <img src="http://www.scirra.com/images/else2.png" border="0" />

    If 'Else' is logic-only here, and for the duration of the game there is always a sprite on the left of the screen, the 'Else' event never runs at all - it may as well be deleted. I think this is also counter-intuitive. It seems obvious what the event should do, so I think it's still a good idea to involve the sol-inverting feature.

    I'll code it as option A (logic-only if a system condition is present, else sol-inverting) for first release, but with a warning it may change in future. I think having people play with it in real projects will be useful.

  • If it's just to do with pasting in to a text box, it should be possible to reproduce with no third party plugins. I'm afraid we have to request this to ensure it is not issues in third party code.

  • JohnnySix - I can no longer reproduce this in Chrome 18. I haven't seen it for ages. I thought it was fixed, are you sure about that?

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  • There's no way to do this yet - can you get by with a 'Start of layout - set animation'?

  • You could solve it I guess by limiting the ELSE to logical conditions only

    I think this would basically make the condition useless. I don't see any reason it can't apply to picking conditions as well - it's only the mix that is difficult.

    My thought is Else should just be shorthand for all the conditions of the previous event inverted.

    This breaks a common use for Else. Often people write this with the intention of toggling 'X' between 0 and 1:

    + If X = 0

    -> Set X to 1

    + If X = 1

    -> Set X to 0

    Of course, experienced users see that this sets X to 1 then immediately back to 0 in the next event. However, using 'Else':

    + If X = 0

    -> Set X to 1

    + Else

    -> Set X to 0

    This works as intended, toggling X between 0 and 1. However, your proposal to make 'Else' the equivalent of the inverted previous event will break it again, making it work like the first example!

  • I'm afraid unless you can provide a .capx that has no third party addons and demonstrates a bug, we can't support issues like this. Issues with third party addons should be reported to the developer of the addon.

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Ashley

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