Try the latest beta release, r85.
Thanks, and good luck with your game making!
The problem is you just need CallJS and custom javascript to work with LAN preview. Have I interpreted your post correctly?
I don't really want to make hackish changes or add "dangerous" features to support third party plugins. I think the best solution is to host your custom javascript on the web and include it via a plugin. Perhaps if 'CallJS' had a 'Load external script' action. You'll need to set up cross-domain permission on the server for it to be able to access it from the preview server, but it should be straightforward. Then your work flow can be to develop your script hosted on the server while also working on LAN preview. When you're ready to compile just include the script inline like you'd usually do. Does that sound like it would work?
What version of IE do you have installed? The start page is displayed using an Internet Explorer frame, so try making sure you have IE9 installed.
Other than that try reinstalling Construct 2, maybe some of the files went missing!
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Can you post a .capx showing the issue?
I'm not sure what the problem is. Do you mean the window does not go all the way to the top?
Either way this is probably handled by our UI library so I'm not sure we can do anything about it...
Use a global variable, e.g.
+ On space pressed
+ Global 'DisableFlag' is 0
-> Do actions
The actions will not run for the key press if you set DisableFlag to 1, so the key has effectively been disabled.
Yes, that's the purpose of the collision polygon!
I have done go to layout by name and also by selecting the layout, and the same thing works in r80 I have installed on my desktop, but didn't on r84.
I think you're missing my point. 'End of layout' only triggers when you're already going to another layout. So what are you expecting to happen?
I should have mentioned - online multiplayer depends on WebSockets, which is pretty much just Firefox and Chrome on desktop at the moment. So at first it wouldnt work on mobiles, tablets or IE. So I think it would be best to wait on that for a while, especially since its a big and complex project. So event sheet features looks like the best place to start for now.
There's no need to change the layout size, just set 'Unbounded scrolling' to 'Yes' and you get an infinite layout area.
You should be able to fairly straightforwardly support multiple aspect ratios from one project. I added a new section in supporting multiple screen sizes recently which covers it.
Huh, OK. I added an option to take the status bar off for PhoneGap apps in the next build.
Member since 21 May, 2007
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