Ashley's Recent Forum Activity

  • It should just work, can you share a .capx? Open 'Platform 6 (slopes and moving platforms).capx' in the examples folder and there's an example of exactly that, a sine behavior making a platform move side to side and the player seems to move along with it just fine.

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • cklester - see how events work. 'On completed' is a trigger which means it simply fires whenever the event happens. If a 'For' condition comes after it, it loops the rest of the event only from that point onwards (so it does not check or call the previous 'on completed' trigger at all, it just runs the loop). So using a subevent is unnecessary there.

  • In the blog post announcing r100, we mentioned it's a free upgrade - the licenses will include all additional exporters without any additional purchases being necessary.

  • Have you tried CocoonJS or appMobi directCanvas? They both provide polyphonic audio.

  • Very interesting video, and quite inspirational for Construct 2 features. I wonder if I could code a "continous preview" feature - for example, if you're 5 minutes in to a level and a block is too high to jump over, then you could edit it to be lower in C2, press "continuous preview", then carry on right from where you are without having to start over!

  • It should work with horizontally moving platforms, but due to a bug it didn't work with vertically moving platforms. That should be fixed in the next build.

  • cklester - jwilburn's events are fine, you don't need to make a subevent for the loop to work correctly. In fact sometimes adding redundant subevents can reduce performance.

    R0J0hound's suggestion of using the 'Load JSON' action is by far the best. As a rule of thumb, never do processor-intensive startup routines like this - process it once, save it to JSON, then just load the pre-processed JSON on startup. Loading JSON is done by the browser's native code (usually C++), whereas C2 events are processed by Javascript with the added overhead of the event system, which is why it can be a lot slower for this type of thing.

  • Local storage should work in CocoonJS, at least in r99.

  • There are strict limitations on what kind of image can be used for a cursor.

    1: it cannot be bigger than 128x128

    2: it will not take in to account any properties (such as angle, opacity, being resized other than 1:1, any blend modes, etc etc). It will simply use what you see in the image editor as the cursor.

    3: it won't work in Internet Explorer at all

    4: it may not work on operating systems other than Windows

    Since your image is bigger than 128x128 it fails to load. Resize it down in the image editor to something smaller and it works, at least on Windows 7 with Chrome or Firefox.

  • We will make an announcement a few days in advance as well. Don't worry!

  • tulamide - it should be working on XP, we definitely want to keep supporting the OS. I think Awesomium have already fixed a crash on exit problem, so hopefully the r100 release won't have this issue.

  • jwjb - I'm afraid I'm at a complete loss as to how this could happen. It seems Construct 2 with administrator privileges is unable to delete a file from the Desktop folder (which it should have permission to access anyway).

    I can only suggest that you try to find a way to reliably reproduce the problem and send me the project and steps to reproduce so I can see if I can get it to happen my end.

Ashley's avatar

Ashley

Online Now
Early Adopter

Member since 21 May, 2007
Last online 27 Oct, 2026

Twitter
Ashley has 1,832,994 followers

Connect with Ashley

Trophy Case

  • Jupiter Mission Supports Gordon's mission to Jupiter
  • Forum Contributor Made 100 posts in the forums
  • Forum Patron Made 500 posts in the forums
  • Forum Hero Made 1,000 posts in the forums
  • Forum Wizard Made 5,000 posts in the forums
  • Forum Unicorn Made 10,000 posts in the forums
  • Forum Mega Brain Made 20,000 posts in the forums
  • x126
    Coach One of your tutorials has over 1,000 readers
  • x74
    Educator One of your tutorials has over 10,000 readers
  • x6
    Teacher One of your tutorials has over 100,000 readers
  • Sensei One of your tutorials has over 1,000,000 readers
  • Regular Visitor Visited Construct.net 7 days in a row
  • Steady Visitor Visited Construct.net 30 days in a row
  • RTFM Read the fabulous manual
  • x44
    Great Comment One of your comments gets 3 upvotes
  • Email Verified

Progress

32/44
How to earn trophies

Blogs