Thanks, should be fixed in the next build.
Please see how to report bugs - be sure to include a .capx file demonstrating the problem and a complete and clear description. Closed.
Please see how to report bugs, we cannot accept such large projects. You need to reproduce the problem in a new empty project otherwise it's unlikely we'll be able to fix it. Once you've done that you can share the .capx file on a free service like Dropbox.
Construct 2 already uses this code (specifically, option B). It is set by changing the 'Sampling' project property from 'Linear' to 'Point'. Have you tried that?
browardtech - you posted in the "Bugs" forum, which is for reporting defects in Construct 2 (except those in third party plugins). Perhaps you want to post in "How do I?" instead.
I think some Mac users successfully run Construct 2 with Parallels.
kuramayoko10 - can you describe in more detail what you mean? The free edition already supports slopes in the Platform movement and can test collisions with rotated objects or objects with arbitrary collision polygons.
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Kenith - in order to work on a commercial game all people involved in the development of the game will need the same license. As far as licenses are concerned, you need a license to help develop the game, not just publish it at the end.
Try using the WebStorage object.
You start a new instance of playing a large music track (a couple of megabytes) 60 times a second. This probably totally overloads the audio engine, anything could happen at all.
Closing as not a bug (use the Construct 2 General forum for suggestions)
Can't you just click 'open folder' then double click the solution file anyway?
Closed, please see how to report bugs. We can't accept bug reports for third party plugins, you need to contact the plugin developer about it.
Member since 21 May, 2007 Last online 27 Oct, 2026
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