jjc001's Recent Forum Activity

  • that's a super cool behavior! unfortunately, I am rendering things throughout the fight, so it didn't work for me :( I had some fun playing around with the variables so i could get just the portion of the screen i wanted.

  • Thanks! I was able to make it work, though not as smoothly as I would like. I made the drawing canvas move instead with a second drawing canvas and implemented "wait for previous actions." I wish there was a way to paste with the drawingcanvas from a different position more effectively.

    Edit: I got it running smoothly by making drawingcanvas1 invisible

    so it looks something like

    Every 0.05seconds:

    Drawing canvas1-set position (for image to capture)

    wait for previous

    drawingcanvas1 paste objects

    wait for previous

    set position (for display)

    wait

    drawingcanvas2 paste drawingcanvas1

  • Essentially I want to create screens in the background of a 2d fighting game and have those screeds display any action happening in a certain zone. If you've played Smash Bros, like the pokemon battle stadium stage. I'm thinking I need some combination of gamerecorder and usermedia or maybe video, but I can't figure it out.

  • Once the camera is active, how would I go about recognizing a face, eyes, and mouth? Is that doable in construct?

  • maybe I'm just opening it wrong or maybe because it was made from construct, but I couldn't find the files like that.

  • thanks, I was able to get the key store, but unable to retrieve the password. I'll probably have to pull it down and reupload it -_-

  • Yeah something more specific would be helpful, but I would think using instance variables on the objects and in the conditions should fix that. If the objects are created through events add a global variable that can function as a counter so that every instance has a different instance variable.

    On created- set instance variable to global variable

    Add 1 to global variable

  • I believe the simplest way is to add them to a family and then

    create object- family1

    that worked in construct 2

  • if the only thing that is changing in the reflection is the player, you could add animations/ frames to the mirror that "reflect" the player. then set any number of triggers based on movement and position

  • I have the long code (SHA-1) that I was prompted to keep, but I forgot my password/key name for the jks file... can I make a new keystore or do I have to use the same one? If I have to use the same one, is there a way to open the jks file and see my password? Am I able to get around this by uploading an unsigned apk to the playstore?

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  • Thanks Ashley, I'll give it a try!

  • Bump

    Anyone?

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jjc001

Member since 12 Aug, 2014

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