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I'm trying to arrange things so that collision with two particular sprites is disabled when a certain animation is playing. I've tried the following but it isn'...
Once the camera is active, how'd I go about recognizing a face, eyes, and mouth? Is that doable in Construct?
I've been wanting to create a CRT monitor filter for my game and my idea was to create a top layer to serve as an adjustment layer and add some effects to it, l...