So my game is a strategy, top down, very fun but zooming naturally with two fingers like god intended is so so crucial, but the Scirra example in C3 doesn't wor...
At one time I thought there was a way to resize the viewport - the dimensions of the game when played on the screen. But I can't seem to find it. I imagine that...
I'm trying to zoom in/out towards an object. This is how it should work, when I touch the object, It should zoom in towards the object and when I touch the scre...
In my bigger project I have a "GUI" layer which sets both: Scale and Parallax to 0. Whenever I Zoom In/Out all the layers affected but the GUI layer Is'nt since...
I have create an advergame for a brand, but I have a big problem! When I use it from Facebook or Instagram app (this brand is doing advertising with the HTML5 g...
When you set layout scale to 2, layout will be zoomed in x2. When scale = 3, zoom in x3. But when you zoom out you must use values between 0-1. By try and error...
Hey guys, i'm trying to make a dynamic zooming camera for a 2 to 4 player top down game...Without much success I've seen several examples of two players . But I...
Newbie game maker here. I'm making a mobile game which has zoom and panning from Construct template. It works on debug mode just fine, but the problem occurs wh...
I really try to solve it for few day, and looked everywhere. In my project I want to generate and delete objects inside the user screen with the following featu...
It seems I can only use it for translation of X and Y position.