This is as far as I got - Ideally I am looking for something where the middle mouse scroll zooms to the mouse cursor position smoothly like an RTS or 4X (not th...
I know I can set the camera position to achieve the zoom effect if use Perspective projection. But when I use Orthographic projection. The object's size in the...
This might be a weird question but I am adding a bezel to my game I am working on and I have it zoom in when an enemy notices me. The problem is that it zooms r...
If you take any HTML element example you can see how it wraps the text when it goes out of the screen. But I need to make zoom in on this HTML without the wrapp...
I'm trying to create a camera effect like Samurai Showdown where the closer a player gets to their target, the more zoomed-in the camera is on the player, with...
I'm currently trying to make navigation using zoom/pan with mouse and I would like to make a zoom like in most software like photoshop or figma which zoom onto...
We're making a SCP game and we have a player, when player aims somewhere , then how do we make a camera zoom? For example player aims somewhere and camera will...
As the title says, a loot of my sprites show artifacts when I zoom out, when at normal scale all looks good. Any solutions for this?
I want the camera to zoom between two objects, they're seperate sprites. Trying to add co-op to my game. The camera is a seperate object aswell.