I've found a 10 year old thread about a similar question where the idea was proposed that Construct could use numbers to just apply to a sprite and move it ther...
Currently I'm doing a calendar with Construct 3. Therefore I have a number of buttons (the date cells) and want the date number to be in the top left corner of...
I was having trouble with z ordering on my top-down game. The player seems to only move in front/behind when that is true for all of the trees in the layout. In...
Hi again. I'm still working on my multiplayer prototype. I've encountered many times the problem of having to pick for a specific object inside a family, only t...
Or anyone else who might know. Hello. I know this wasn't possible a while back (without ugly and unreliable hacks) and I still can't find anything in the docume...
We took a look at the script from the public project Demonoire, which is provided by default. Here, Z-Ordering is controlled directly from the event sheet. When...
I need help sorting the z-order of Sprites and Tiledbackgrounds together. I can do them separately, but since they're not being ordered together they're not ord...
I have spent a good chunk of time reading everything I could find on the forum, but I couldn't find anything that would really help me figure this out without c...
I found an example to make the player walk in front and backside of a tree, I hope it will work very well with my project. But my problem is I want to learn the...
I have some text objects that I need to order. For every text that I "spawn" I use a function for setting the size, color etc. And one of these function paramet...