I'm working on a game prototype and was wondering: I have 5 sprites with animations pre-created. How do I spawn/show next random sprite out of 5 after the curre...
I've run into a small but annoying animation issue while play testing a nearly finished game. On getting a certain score the player sprite's projectile sprites...
I'm sure there's a very simple solution to this, but I'm probably still too much of a noob to figure it out. If the user gets a highscore of over 80 in my game,...
I'am still pretty new to Construct so sorry if the answer is obvious to you guys but I have been searching my ass off trying to find an answer. I have read the...
After some hours of investigation and playing around with it, I'm still struggling with using some sprites as control. They just don't react and I'd be really h...
I'm getting strange lines around my sprites. They seem to be at the same place as the collision mask. It's not visible when I open the image editor. I can fix t...
Spent a good bit trying to figure out why my objects weren't colliding, finally resorting to the forums. I have two objects, both with collisions enabled, on th...
I said to be correct in a row and make the text text variable n. Esprit also uploads a photo online with variable n. The texts do the right thing but the photos...
Is there any possible way how I can reference a previous sprite if there are a multiple number of them? Like picking the sprite by it's IID : Icon(icon.Count-1)...
In my game, I want the user to be able to change the image of a sprite by using the file chooser to load the png/jpg of his choice. How can I do that ?