I want to create outfit sprites attached to the characters and adjust the animations accordingly. In your opinion, which one is more efficient? From the followi...
I will start by saying that I am not much of a programmer. Though my attempts of getting my sprite to flip left or right based on their direction has failed mis...
How do I see the contents of the 'players' array, my plan is to push a player object with properties into it, is that possible? This is an example of an array c...
As the title says, a loot of my sprites show artifacts when I zoom out, when at normal scale all looks good. Any solutions for this?
I'm making a visual novel and I'm at a crossroad on how to set up the layouts and sprite objects. Right now I have, for example, 1 sprite named "background" and...
I have different animation frames for when I want my character to run towards the left side of the screen. My first thought was to activate the animation with t...
My project has sprites that all have collision polygons set up to react to the hovering of the mouse ; And the behavior of those sprites is to scale up a little...
Hey there. Three buckets (sprites) with Instance Values of ID = (0,1,2) and Status = (0,1). When I click on the "add" button sprite, I would like to pick in ord...
I am making an endless runner and I have an enemy that moves up and down. I used the time line for this up/down movement. However it only works for that sprite...
Greetings, I think I'm missing something. I send it through multiplayer, but I can't seem to visualize the image I receive. I believe all the binary data is arr...