Hello everyone I just want to know how to make my sprite faster as a button is held down ex: If "W" is held down "speed" + 3. So the longer its held the faster...
I have a terrain-like mountain sprite, which is a texture and a mesh with different zElevation values. It looks like a mountain as it should. Given an x,y on th...
Basically, when a sprite collides with another sprite, a new sprite is created. All elements of the crafting game are stored as animation-frames of a single spr...
I'm using a pre-configured combat game project to build out a combat card game. So far I've been making some changes to the graphics used but not much else. I'm...
I have bundled all of my Construct related projects and assets for people to utilize. There's a lot of useful programming logic in the projects for those lookin...
Hey I am new to this completely. I need help with some ways on how to create a sprite? Does it always have to be from a fresh start? Even the animation's will d...
Is there a way to solidly attach a sprite to another sprite, so that they seamlessly move together? I know there's functions and behaviors such as "Move To", "O...
I want to create outfit sprites attached to the characters and adjust the animations accordingly. In your opinion, which one is more efficient? From the followi...
I will start by saying that I am not much of a programmer. Though my attempts of getting my sprite to flip left or right based on their direction has failed mis...
How do I see the contents of the 'players' array, my plan is to push a player object with properties into it, is that possible? This is an example of an array c...