Forum Topics tagged scrolling

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48 forum topics with this tag
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So I have an issue with my game where if I use the up or down arrow keys, the web browser will scroll, rather than focusing on the game. Is there any way to pre...

posted 5 years ago
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How do I disable whole screen scrolling in iOS Safari?
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When you load up a project exported under an older version of Construct 2 with a newer version of iOS Safari (maybe post 11.3???), when you add a Touch object a...

posted 5 years ago
  • 7 replies
  • 727 views
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How do I sirloin mouse problem?
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Hey. I can not solve the problem with scrolling the screen with the mouse, (In Construct 3 there's an example of RPG where the same problem is present). The scr...

posted 5 years ago
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I'm an incredibly new user of Construct 3 and a total newbie to the world of game construction (although I find it fascinating and hope to become less of a dwee...

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I'm creating a difference value from the Start.Y of a touch and how far the touch has moved along the Y axis. Touch.Start.Y - Touch.Absolute.Y. The Start.Y is a...

  • 3 replies
  • 396 views
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Shake substitute?
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I have been developing a game that heavily use Shake effect, at different magnitudes and durations. Scroll is applied to camera, ad I am really struggling to ge...

posted 5 years ago
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How do I make the camera follow the player
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Trying me make a 2D sidescrolling platformer. I want the camera to follow the player like in a game like Mario. But the scroll to behaviour is delayed and the p...

posted 5 years ago
  • 9 replies
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iFrame with text not scrolling on iOS
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I've added an iFrame in my game with content to an url with just text in it. When I play it in a webbrowser on laptop I can scroll the text, but on iPad nothing...

  • 1 replies
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Can anyone help me out to spawn randomly set of objects, where each set has a different number of objects (varying from 3-4) on the same x-axis as the screen sc...

  • 2 replies
  • 525 views
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Forum Topic
Query on Rain Effect
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Could you please let's know how we can make rain effect through the whole layout? We can achieve using parallax (0,0) for that we have to trade the scrolling ef...